my story
I am a Maya Developer
I am an independent software developer that specializes in the development of custom tools, pipeline design and production workflows for animation and visual effects.
With over 6 years of experience in animation, i have a diverse and balanced background in software development, technical direction and business management.
As an independent developer, i continues to create applications and plug-ins designed specifically for animators and technical directors to streamline workflows and improve the production process.
In a studio environment, i have extensive experience building and extending production pipelines using project management tools along with end-to-end integration and extension of popular 3rd party applications including Maya, NUKE, Houdini and Deadline.


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